Vision-enhanced Peg-in-Hole for Automotive Body Parts using Semantic Image Segmentation and Object Detection
M. Sileo, N. Capece, M. Gruosso, M. Nigro, D. Bloisi, F. Pierri, and U. Erra Engineering Applications of Artificial Intelligence, 2024 DOI: 10.1016/j.engappai.2023.107486 |
TreeSketchNet: From Sketch To 3D Tree Parameters Generation
G. Manfredi, N. Capece, U. Erra, and M. Gruosso ACM Transactions on Intelligent Systems and Technology, 2023 DOI: 10.1145/3579831 |
Egocentric Upper Limb Segmentation in Unconstrained Real-Life Scenarios
M. Gruosso, N. Capece, and U. Erra Virtual Reality, 2022 DOI: 10.1007/s10055-022-00725-4 [Web Page] |
Solid and Effective Upper Limb Segmentation in Egocentric Vision
M. Gruosso, N. Capece, and U. Erra in 2021 ACM 26th International Conference on 3D Web Technology (WEB3D) November 8-12, 2021 - online DOI: 10.1145/3485444.3495179 [Web Page] |
Exploring Upper Limb Segmentation with Deep Learning for Augmented Virtuality
M. Gruosso, N. Capece, and U. Erra in 2021 Smart Tools and Applications in Graphics Annual International Conference (STAG) October 26-29, 2021 - online DOI: 10.2312/stag.20211483 [Web Page] |
A Preliminary Investigation on a Multimodal Controller and Freehand based Interaction in Virtual Reality
N. Capece, M. Gruosso, U. Erra, R. Catena, and G. Manfredi in 2021 International Conference on Augmented Reality, Virtual Reality and Computer Graphics (AVR) September 7-10, 2021 - online DOI: 10.1007/978-3-030-87595-4_5 |
A Validation Approach for Deep Reinforcement Learning of a Robotic Arm in a 3D Simulated Environment
M. Gruosso, N. Capece, U. Erra, and F. Biancospino in 2021 IEEE 19th World Symposium on Applied Machine Intelligence and Informatics (SAMI) January 21-23, 2021 - online DOI: 10.1109/SAMI50585.2021.9378684 [Web Page] [Oral Presentation] |
A Preliminary Investigation into a Deep Learning Implementation for Hand Tracking on Mobile Devices
M. Gruosso, N. Capece, U. Erra, and F. Agiolillo in 2020 3rd IEEE International Conference on Artificial Intelligence & Virtual Reality (AIVR) December 14-18, 2020 - online DOI: 10.1109/AIVR50618.2020.00079 [Web Page] [Poster] |
Archaeo Puzzle: An Educational Game Using Natural User Interface for Historical Artifacts
N. Capece, U. Erra, M. Gruosso, and M. Anastasio in 2020 18th Eurographics Workshop on Graphics and Cultural Heritage (EG GCH) Novemeber 18-19, 2020 - online DOI: 10.2312/gch.20201301 |
Human Segmentation in Surveillance Video with Deep Learning
M. Gruosso, N. Capece, and U. Erra Multimedia Tools and Applications, 2020 DOI: 10.1007/s11042-020-09425-0 [Web Page] |
A Deep Learning approach for the Motion Picture Content Rating
M. Gruosso, N. Capece, U. Erra, and N. Lopardo in 2019 10th IEEE International Conference on Cognitive Infocommunications (CogInfoCom) Napoli, Italy, October 23-25, 2019 DOI: 10.1109/CogInfoCom47531.2019.9089897 [Web Page] |
Evaluation of Virtual Reality Interaction Techniques for 3D Graph Exploration
N. Capece, U. Erra, D. Malandrino, M. M. North, and M. Gruosso [arXiv] |
A Motion Picture Content Rating Model for Supporting Automatic Classification using Deep Neural Network
M. Gruosso, N. Capece, U. Erra, N. Lopardo ACDL 2019 – 2nd Advanced Course on Data Science & Machine Learning Certosa di Pontignano (Siena), Italy, July 15-19, 2019 [Poster] |
Image Processing using Convolutional Neural Networks
M. Gruosso Sam Ratulangi University September 28, 2021 - online [Slides] [Oral Presentation] |
Convolutional neural networks for image analysis
M. Gruosso University of Basilicata Potenza, Italy, January 15, 2020 |