Proceedings

V. Scarano, R. De Chiara and U. Erra(eds.) Sixth Eurographics Italian Chapter Conference 2008 Proceedings, Salerno, Italy, July 2-4, 2008. Eurographics Association, 142 pages. ISBN 978-3-905673-68-5.

Book Chapters

U. Erra, G. Caggianese. Real-time Adaptive GPU multi-agent path planning. In GPU Computing Gems Jade Edition. Edited by Wen-mei W. Hwu. June 2011, Morgan Kaufmann. ISBN: 978-0-12-385963-1.

Journals

U. Erra, G. Iaccarino, D. Malandrino and V. Scarano. Personalizable Edge Services for Web Accessibility. In Universal Access in the Information Society journal (UAIS), Volume 6, Issue 3, 2007, Springer Berlin Heidelberg. Springer Ed, pp. 285-306.
G. Cordasco, B. Cosenza, R. De Chiara, U. Erra and V. Scarano. Experiences with Mesh-like computations using Prediction Binary Trees. Scalable Computing: Practice and Experience (SCPE), Volume 6, Issue 2, 2009, pp. 173–187.
U. Erra and G. Scanniello. Assessing communication media richness in requirements negotiation. IET Software, Vol. 4, No. 2, April 2010, pp. 134–148.

Conferences

R. De Chiara, U. Erra and V. Scarano. VENNFS: A Venn-Diagram File Manager. In Proceedings of the Seventh international Conference on Information Visualization (IV 2003). (Jul 16 - 18, 2003). IEEE Computer Society, Washington, DC, 120.
R. De Chiara, U. Erra and Scarano. A visual adaptive interface to file systems. In Proceedings of the Working Conference on Advanced Visual interfaces (AVI 2004). (Gallipoli, Italy, May 25 - 28, 2004). ACM Press, New York, NY, 366-369.
R. De Chiara, U. Erra, M. Tatafiore and V. Scarano. Massive simulation using GPU of a distributed behavioral model of a flock with obstacle avoidance. Proceedings of Vision, Modeling, and Visualization 2004 (VMV 2004).[video] (Stanford - California, USA, Nov 16 - 18, 2004). pp. 233-240.
R. Andreoli, R. De Chiara, U. Erra, V. Scarano. Interactive 3D Environments by using videogame engines. In Proceedings of the Ninth international Conference on information Visualization (IV 2005). (July 6 - 8, 2005). IEEE Computer Society, Whashington, DC, 515.
U. Erra. Toward Real Time Fractal Compression Using Graphics Hardware. Proceedings of the International Symposium on Visual Computing (ISVC 2005). (Lake Tahoe - Nevada, USA, Dec 5 - 7, 2005). Lecture Notes in Computer Science, Vol. 3804, pp. 723-728, Springer-Verlag, 2005.
R. De Chiara, U. Erra and V. Scarano. An Architecture for Distributed Behavioral Models with GPUs. Proceedings of the 4th Eurographics Italian Chapter (EGITA 2006). (Catania - Italy, Feb 22 - 24, 2006). Eurographics press, ISBN 3-905673-58-4 pp. 197-203.
R. Andreoli, R. De Chiara, U. Erra, A. Iannaccone, F. La Greca and V. Scarano. Some Real Experiences in Developing Virtual Environments. Proceedings of the Tenth international Conference on Information Visualization (IV 2006). (Jul 5 - 7, 2006). IEEE Computer Society, Washington, DC, 120.
R. De Chiara, V. Di Santo, U. Erra and V. Scarano. Real Positioning in Virtual Environments Using Game Engines. Proceedings of the 5th Eurographics Italian Chapter (EGITA 2007). (Trento - Italy, Feb 14 - 16, 2007). Eurographics press, ISBN 978-3905673-62-3, pp. 203-208.
R. De Chiara, U. Erra, A. Petta, V. Scarano, L. Serra. An infrastructure for remote virtual exploration on PDAs. Proceedings of the Eleven international Conference on Information Visualization (IV 2007). (July 2 - 6, 2007). IEEE Computer Society, Washington, DC, 120.
G. Cordasco, B. Cosenza, R. De Chiara, U. Erra, V. Scarano. Load Balancing in Mesh-like Computations using Prediction Binary Trees. Proceedings of the 7th International Symposium on Parallel and Distributed Computing (ISPDC 2008). (Krakow - Poland, Jul 1 - 5, 2008).
G. Cordasco, B. Cosenza, R. De Chiara, U. Erra, V. Scarano. On Estimating the Effectiveness of Temporal and Spatial Coherence in Parallel Ray Tracing. Proceedings of the 6th Eurographics Italian Chapter (EGITA 2008). (Salerno - Italy, Jul 2 - 4, 2008).
U. Erra, D. Guida, V. Scarano. Fractal Compression Approach for Efficient Interactive Terrain Rendering on the GPU. Proceedings of the 6th Eurographics Italian Chapter (EGITA 2008). (Salerno - Italy, Jul 2 - 4, 2008).
U. Erra, B. Frola, V. Scarano. A GPU-based Method for Massive Simulation of Distributed Behavioral Models with CUDA. Proceedings of the 22nd Annual Conference on Computer Animation and Social Agents (CASA 2009).[video] (Amsterdam - Netherlands, Jun 17 - 19, 2009).
U. Erra, G. Scanniello. Synchronous Communication Media in the Software Requirements Negotiation Process. Proceedings of the 6th International Conference on Cooperative Design, Visualization and Engineering (CDVE09). (September 20-23, 2009, Luxembourg City). Lecture Notes in Computer Science, Vol. 5738, pp. 245-252, Springer-Verlag, 2009
G. Cordasco, R. De Chiara, U. Erra, and V. Scarano. Some Considerations on the Design of a P2P Infrastructure for Massive Simulations. Proceedings of the International Conference on Ultra Modern Telecommunication (ICUMT 2009). (October 12-14, 2009, St.-Petersburg, Russia)
U. Erra, B. Frola, V. Scarano, and I. Couzin. An efficient GPU implementation for large scale individual-based simulation of collective behavior. Proceedings of High Performance Computational Systems Biology (HiBi09).[video] (October 14-16, 2009, Trento, Italy).
U. Erra, S. Senatore. Experiences with Shape Classification using Fuzzy c-Means with Geometrical and Moments Description. Proceedings of 8th International Workshop on Adaptive Multimedia Retrieval (AMR 2010). (Johannes Kepler University in Linz, Austria. 17-18 August 2010).Lecture Notes in Computer Science. (In press)
U. Erra, A. Portnova, and G. Scanniello. Comparing two Communication Media in Use Case Modeling: Results from a Controlled Experiment. Proceedings of 4th International Symposium on Empirical Software Engineering and Measurement (ESEM 2010). (September 16-17, 2010. Bolzano).
U. Erra, B. Frola, and V. Scarano. A Flexible and Extensible GPU-Based Library for Real-Time Massive Simulations of Behavioral Models. Proceedings of 10th International Conference on Intelligent Virtual Agents (IVA 2010). (Philadelphia, Pennsylvania United States. 20-22 September 2010.)
U. Erra, B. Frola, and V. Scarano. BehaveRT: a GPU-based library for autonomous characters. Proceedings of 3rd International Conference on Motion in Games 2010 (MIG 2010). Zeist, the Netherlands November 14-16, 2010. Lecture Notes in Computer Science.
U. Erra, B. Frola, and V. Scarano. A GPU-based Interactive Bio-inspired Visual Clustering. Proceedings of the 2011 IEEE Symposium on Computational Intelligence and Data Mining. Paris, France. April 11-15, 2011. (To appear)
U. Erra, B. Frola, and V. Scarano. An Interactive Bio-Inspired Approach to Clustering and Visualizing Datasets. Proceedings of the Eleven international Conference on Information Visualization (IV 2011). (July 12 - 15, 2011). IEEE Computer Society, Washington, DC, 120.